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updateMouseCursor overrides SFML setMouseCursorVisible(false) call #177
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Hello If you have some idea of how changing the value |
I tried experimenting with it but I couldn't find a great alternative either, I guess for now calling it manually is the only way. May be worth leaving a comment about it somewhere just in case someone else runs into it. But aside from that, I can't see a better way to handle it either |
I have an application which has a toggle for when I'm debugging & when I'm testing and I noticed a problem with the function:
I have my mouse cursor set to hidden when testing (and all ImGui windows not set to be created) but this function kept overriding the value. I narrowed it down to the following line:
With the above logic if you have your ImGui IO set to not draw the cursor it takes the else branch. Do I need to set both of these values in ImGui and disregard the SFML RenderWindow function?
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