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Bug: OpenGL-drawn points disappear after moving and CTRL+Z #68
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MysteryPancake
changed the title
Bug: OpenGL-drawn points disappear after rotation
Bug: OpenGL-drawn points disappear after moving and CTRL+Z
Oct 3, 2023
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When importing a point cloud from Colmap and using OpenGL point rendering, all the points disappear when the object is moved (transform, scale or rotate), then CTRL + Z is pressed.
This makes it difficult to align photoscans, for example by scaling and rotating, then realizing a mistake was made.
I'm on Windows with NVIDIA GeForce 3080 and Blender 3.6.
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