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Nuon spinner type should only be used with spinner capable devices #21

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RobertDaleSmith opened this issue Jan 16, 2024 · 0 comments

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@RobertDaleSmith
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Tempest 3000 ignores analog and dpad when a spinner is detected. Currently the adapter always identifies itself as having a spinner. We need to make sure it only includes the spinner capability when a controller/mouse is connected that support it.

For example, PS4/PS5 controllers have touch pad implemented to simulate spinner data. But many other USB controllers will not have this. There is a rough right analog stick simulated spinner implemented for xinput but not sure if I will carry this over to all dual analog stick controllers. Also mice and spinners in general that appear as mice will always calculate spinner output.

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