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Guncon3 Emulation Mapping #15573
Comments
Please test with #15585 |
The real fix for mapping would be to add a config like most other emulated devices already have. |
The current solution should be enough for a single guncon3, which I understand is the case here. |
The issue is that no one understands what is mapped anyway. |
This is already implemented |
Quick summary
Need a device class for Guncon3 Emulation to map mouse clicks to bypass calibration screens
Details
Currently there is no way to bypass the calibration screens on Razing storm or time crisis 4 using guncon3 emulation with a gun4ir with 3 mouse buttons. Would it be possible to add a device class for Guncon3 so we can map it without interfering with pad controls?
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