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A FAQ would be awesome #129
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Heres a start FAQ
Unity FAQ
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Why is my screen pink?The answer can be a pretty lengthy one, but it's just a unity issue with the https://discord.com/channels/285560546244427777/285565647507685379/1046810010132435067 |
Why isnt the Unity side of things being worked on?I wouldnt say it's because i'm the only dev, but that we dont have any "Unity-developers", it's way more appealing to write programming code, than to struggle with getting unity to behave nice. Those that are comfortable with unity, are mostly working on their own private projects... It's not easy to manage a unity project in git, as there's lots of problems that occur just on the At the end of the day... the project is geared more towards being an API framework, than a game kit (a playable unity demo/sample used as a foundational resource to start you game from). |
How to download?This is a Github question, not really specific to project. But since a lot of people new to the project are also new to github, i recommend just reading this guide and following the steps. Better than downloading a zip, and the frustrations that come after from not receiving bug fixes and updates. or... https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository
This was an answer i gave to a user in discord chat. But when you "clone" the project, the project lives on your computer as well as on the git cloud it came from... so if a problem is "fixed" on the server, you dont need to download the entire project over again just for the files that were corrected (also, you dont need to worry about your changes be lost or deleted). If you make any edits and want to share it with the project for others to download, then this is also the same steps needed in order to do that. |
I downloaded the Github, like instructed above, but how do i play it? I want to experience a pokemon game inside unity...This isnt a game kit, nor a pokemon clone. It's a resources for your game to implement pokemon features (like a plug-in or API). The resources are downloaded assets you can add to your existing or new project, and shortcut the need to have to program all the pokemon logic yourself from zero. This is a transferrable drag-and-drop library, and for the time being, there really isnt any flagship game to showcase or demo the content in usage. (Unless you wish to be the first, and link back to us here, for us to tag you... no one contributing back to this repository is a "game developers" 🤷 ) |
What about the youtube video that i saw, where the game was running in unity? How do i download and play that?That's found in the release tab, as an .exe download... |
Reviewing the discord chat reveals that many of the same questions are asked and answered over and over. A linkable FAQ would be great
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