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MacOS support #1

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joshmarinacci opened this issue Dec 19, 2022 · 1 comment
Open

MacOS support #1

joshmarinacci opened this issue Dec 19, 2022 · 1 comment

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@joshmarinacci
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Your wrapper looks really cool. Does it support MacOS on M1 chips? I was able to get it to build but it failed at runtime while looking for libSDL (which I do have installed).

@Pixelsuft
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Pixelsuft commented Dec 31, 2022

(I have no MacOS to test where is the problem)
You can try to specify full path for binaries at load_sdl2_library etc.
For example (windows):

sdl2.load_sdl2_library("D:/C++/LIBS/bin/SDL2.dll");

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