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[META] Breaking Changes Notifications #7

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PieKing1215 opened this issue Oct 1, 2020 · 3 comments
Open

[META] Breaking Changes Notifications #7

PieKing1215 opened this issue Oct 1, 2020 · 3 comments
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documentation Improvements or additions to documentation

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@PieKing1215
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This post will be updated every time there is a breaking change merged into the "dev" or "master" branch.

@PieKing1215 PieKing1215 added the documentation Improvements or additions to documentation label Oct 1, 2020
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PieKing1215 commented Oct 1, 2020

(Building) [dev] After commit 12de9e0, DLLs have been moved from <REPO_ROOT>/FallingSandSurvival/ to <REPO_ROOT>/FallingSandSurvival/lib/bin/x86/ and <REPO_ROOT>/FallingSandSurvival/lib/bin/x64/
There is no automatic way to move your existing DLLs, but you can just delete them and rerun the setup script.

@PieKing1215 PieKing1215 pinned this issue Oct 1, 2020
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PieKing1215 commented Oct 23, 2020

(Building) [dev] After commit b7b8aad, the setup script needs to be rerun to install a newer version of SDL_gpu into Conan

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PieKing1215 commented Feb 19, 2021

(Building) [dev] After commit 9016d4c , the setup script should be rerun to switch to the new Bincrafters Conan repo, which has a fixed sdl2_ttf version (see #12).
That commit through cd9b7bf updated the Windows build to use compiler.toolset=v142 and compiler.version=16 by default (which doesn't work without the new sdl2_ttf version).

@PieKing1215 PieKing1215 unpinned this issue Feb 21, 2022
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