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Trap Cooldown for Trap Supported Spell in Black Zenith #7594

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2 tasks done
NL908 opened this issue Apr 24, 2024 · 0 comments · May be fixed by #7595
Open
2 tasks done

Trap Cooldown for Trap Supported Spell in Black Zenith #7594

NL908 opened this issue Apr 24, 2024 · 0 comments · May be fixed by #7595
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bug Something isn't working

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@NL908
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NL908 commented Apr 24, 2024

Check version

  • I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • I've checked for duplicate open and closed issues by using the search function of the issue tracker

How is Path of Building expected to behave?

"Trap Cooldown" stat should be displayed for all trap skills with cooldown, including gaining cooldown from Black Zenith unique gloves

How does Path of Building behave?

Trap Cooldown for Trap Supported Spell in Black Zenith is not shown on the stats, nor is calculated for anything cooldown-related stats, such as mana cost per second.

How to reproduce the issue

  1. Equip Black Zenith unique gloves
  2. Select any projectile spell skill, Trap Support and socket in gloves
  3. "Trap Cooldown" is missing from the stats

Character build code

https://pobb.in/0Mgib7TyTvw0

Screenshots

Stats1
Stats2

@NL908 NL908 added the bug Something isn't working label Apr 24, 2024
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