-
-
Notifications
You must be signed in to change notification settings - Fork 394
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Ignited TNT occasionally cannot be pushed by piston #192
Comments
Can you reproduce this without any plugins installed, please? |
unfortunately, yes. |
I need a world which showcases the issue so I can produce locally. |
The player that reported this issue gave me this map, which is on 1.20.2. |
this patch fixed this issue |
Please try on e50d09b |
Expected behavior
Ignited TNT will be 100% able to be pushed by piston
Observed/Actual behavior
Some ignited TNT cannot be pushed
Steps/models to reproduce
Video
https://youtu.be/-oU9bg7o3S8
Plugin and Datapack List
Bukkit Plugins:
AnnouncerPlus, AntiPopup, Attollo, AutoTreeChop, AxInventoryRestore, AxShulkers, BetterRTP, BlockLocker, BlueMap, BungeeGuard
Chunky, ChunkyBorder, CMILib, CodFrame, CoreProtect, DecentHolograms, DeluxeMenus, DiscordSRV, DragonDropElytra, Essentials
EssentialsChat, EssentialsGeoIP, EssentialsProtect, EssentialsSpawn, FancyNpcs, floodgate, FoliaFlow, GreenChunk, GSit, HeadDrop
Kaiivoid, LuckPerms, Matrix, PlaceholderAPI, PlayerWarps, ProtocolLib, Residence, ShulkerRespawner, spark, TAB-Bridge
Vault, ViaBackwards, ViaVersion, VillagerOptimizer, zAuctionHouseV3
Folia version
This server is running Folia version git-Folia-"3843340" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 3843340 on dev/1.20.2)
Other
optimize-explosion have been tested by enable/disable but still the same
The text was updated successfully, but these errors were encountered: