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Map Art display corruption during run time #177
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[20:46:21 ERROR]: Not a string | |
Problem still exist: The picture shown below should form a 4x4 continuous map art, but the right side 4 pictures are corrupted. Players report that it was found after server restart one day, but cannot tell which day. It happens occasionally, cannot reproduce 100%. |
Expected behavior
When player build Map art on Minecraft world and use map item to take a picture of the chunk, the map should keep the same at any time.
Observed/Actual behavior
During running of folia server without restart, the art get corrupted and showing some random and wired chunk map images.
Steps/models to reproduce
build map art on folia server, wait.
Plugin and Datapack List
[21:56:12 INFO]: Server Plugins (43):
[21:56:12 INFO]: Bukkit Plugins:
[21:56:12 INFO]: - AnnouncerPlus, AntiPopup, Attollo, AxInventoryRestore, AxShulkers, BetterRTP, BlockLocker, BlueMap, Chunky, ChunkyBorder
[21:56:12 INFO]: CMILib, CodFrame, CoreProtect, DecentHolograms, DeluxeMenus, DiscordSRV, DragonDropElytra, Essentials, EssentialsChat, EssentialsGeoIP
[21:56:12 INFO]: EssentialsProtect, EssentialsSpawn, FancyNpcs, floodgate, FoliaFlow, GreenChunk, GSit, HeadDrop, Kaiivoid, LuckPerms
[21:56:12 INFO]: Matrix, PlaceholderAPI, PlayerWarps, ProtocolLib, Residence, ShulkerRespawner, spark, TAB-Bridge, Vault, ViaBackwards
[21:56:12 INFO]: ViaVersion, VillagerOptimizer, zAuctionHouseV3
Folia version
This server is running Folia version git-Folia-"3843340" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 3843340 on dev/1.20.2)
Other
The new two commit of mojangapi and gradle and also rcon seems does not affect the result.
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