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Inverse Kinematics #20

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rikseth opened this issue Apr 3, 2019 · 1 comment
Open

Inverse Kinematics #20

rikseth opened this issue Apr 3, 2019 · 1 comment

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@rikseth
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rikseth commented Apr 3, 2019

Inverse kinematics will add more realism to the physics engine. Please also add this feature to your engine road-map.

@PanosK92
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At some point it will happen too.

I can't tell you when though as there are some high priority tasks that need to be done, like Vulkan, DX12 and lot's of bug fixes (including the Bloom issue you opened).

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