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Basic Dictionary doesn't work when starting from Unity3D runtime #75

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ghost opened this issue Feb 1, 2018 · 0 comments
Open

Basic Dictionary doesn't work when starting from Unity3D runtime #75

ghost opened this issue Feb 1, 2018 · 0 comments
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ghost commented Feb 1, 2018

var dict = new Dictionary<string, string>()
{
	{ "aaa", "bbb" },
	{ "ccc", "ddd" },
};

result:

var dict = dict = new System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]
{
};

Visual Studio 2017 Community
ObjectExporter 1.7.0
Runtime is started using the Unity3D engine (.NET 2.5)
What am I doing wrong?

@ghost ghost changed the title Basic Dictionary not working Basic Dictionary doesn't work when starting from Unity3D runtime Feb 1, 2018
@OmarElabd OmarElabd self-assigned this Feb 1, 2018
@OmarElabd OmarElabd added the bug label Feb 1, 2018
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