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手部检测数量问题 #37
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您好,非常感谢贵团队的工作。
我在使用手部检测 demo 的时候发现,当镜头中同时有两只手 A 和 B 时,只有两只手在镜头中的距离非常非常远的时候,才能在当前帧处理结果中拿到两只手的信息。如若不然,比如相对距离较近(但肯定没有手部遮挡和交叠),就只能拿到一只手的信息,在接下来的帧处理中可能会频繁交替地返回手 A 或者手 B 的信息(但总归只有一只手)。
我认为这一点不是很合理,是做了什么非极大值抑制吗?这一点可以更改优化吗?盼回~
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