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Interactive Training Crashes Immediately #101
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Hi @saltwick, this one indeed sounds an opengl setup issue
If the answer to both is YES, my next suggestion is to re-install the conda env carefully. EDIT: this PR have been merged into main now |
Hi again @saltwick! Looking again at #66 it just dawned on me that simply changing the major / minor version in glumpy's I've issued a new fix with #117, wisp sets the default GL version to 3.3 now. |
This might be more of an OpenGL setup issue, but it's only occuring for the interactive rendering. I can use the nerf app fine in headless mode, but when I try to use the GUI I get the following error.
I followed the solution in #66 for modifying the window config for the correct openGL version and that got me a step further. I added
to wisp/cuda_guard.py and then I encountered another issue where
make_default_context() wasn't able to create a context on any of the 1 detected devices
and solved that by including__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia
before running the python script.Now when I run the script, a transparent window pops up, the data is loaded, and training starts but immediately crashes with the following error:
Has anyone else encountered this?
Setup:
glxinfo -B
producesglxgears
works completely fine. I can also get the instant-ngp GUI up, but I'm unable to interactively train a model there for other reasons.The text was updated successfully, but these errors were encountered: