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Hello, MrFrenik
I found something weird code to me.
when I tested your example code in 19_uniform_buffers
I had Compile Warning C4700 in gs_audio_impl.h 514, 515 line
} s16 target_left_sample ; s16 target_right_sample ; . . . s16 left_sample = (s16)((((s64)start_left_sample + (s64)target_left_sample) / 2) * sample_volume); s16 right_sample = (s16)((((s64)start_right_sample + (s64)target_right_sample) / 2) * sample_volume);
that variables was not initialized. (yes when turn off that warning it worked well,) my question is I wonder if that was your intention.
thank you for reading. 👍
My env is that, OS : Windows 10 build : visual studio 19 community
The text was updated successfully, but these errors were encountered:
Default initializing to zero will eliminate the error, so this should be fixed.
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Hello, MrFrenik
I found something weird code to me.
when I tested your example code in 19_uniform_buffers
I had Compile Warning C4700 in gs_audio_impl.h 514, 515 line
that variables was not initialized. (yes when turn off that warning it worked well,)
my question is I wonder if that was your intention.
thank you for reading. 👍
My env is that,
OS : Windows 10
build : visual studio 19 community
The text was updated successfully, but these errors were encountered: