-
Notifications
You must be signed in to change notification settings - Fork 1.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Defunct graphics settings #5152
Comments
Additional graphical issue: Torches all flicker in unison with "Flickering lights" on, which is the default setting. |
You can find related code at globalFunctionsFragIncl.glsl, the flickeringLightOffset seems separated perchunk, instead of perblock. I think, we may add some parameter like waving the water . |
2 quest remain. |
Eye-adaptation fixed by Terasology/CoreRendering#77 Thank you for the great work @Imitater967 💚 |
While testing Terasology's graphics settings recently, I found a few settings that didn't seem to work as intended or at all.
The following is a list of all of these settings, as well as notes on each one:
The text was updated successfully, but these errors were encountered: