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How to check texture in gltf-viewer? #128

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SoNewBee opened this issue Jul 30, 2023 · 2 comments
Open

How to check texture in gltf-viewer? #128

SoNewBee opened this issue Jul 30, 2023 · 2 comments

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@SoNewBee
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How to check whether the textures(such as normal map,roughness,metallic and etc.) are enabled correctly in panda3d?

@Moguri
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Moguri commented Sep 25, 2023

In gltf-viewer, the following are enabled/used by default:

  • base_color/albedo
  • metallic
  • roughness

The following needs to be enabled/toggled:

  • normal (n key)
  • occlusion (o key)

As for "enabled correctly in panda3d", you'll need something like simplepbr to make use of all of the PBR textures since Panda's default auto-shader does not do PBR.

Does that answer your question?

@SoNewBee
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Thanks for your answer.
I mean,could you please add a function to gltf-viewer or simplepbr which can enable/disable/toggle base_color,metallic,roughness and etc. textures by press hot-keys just like normal(n key)?

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