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[1.20.1] forge_data Rendering Bugs #9932

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SaltSouls opened this issue Apr 19, 2024 · 0 comments
Open

[1.20.1] forge_data Rendering Bugs #9932

SaltSouls opened this issue Apr 19, 2024 · 0 comments
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1.20 Triage This request requires the active attention of the Triage Team. Requires labelling or reviews.

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@SaltSouls
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SaltSouls commented Apr 19, 2024

Minecraft Version: 1.20.1

Forge Version: 1.20.1-47.2.30

Logs: N/A

Description of issue:
Not sure why, but for whatever reason, the face culling is causing the overlayed face to not render at all despite this very method being used to make other blocks like the grass block work. This makes doing things like emissive textures impossible without having to turn off culling for the faces you want emissive. For ambient occlusion, it seems that it needs to be on a full face, and anything that isn't a full face will render really dark despite AO being turned off. The results actually looks worse when using forge_data to turn off AO versus just leaving AO on.

Images:
No culling vs culling:
No_cull Cull

"forge_data": {"ambient_occlusion": false} vs no forge_data with ambient occlusion on
FD_no_AO
No_FD_AO

Model Files:
glowstone_dust_bag.json | template_crate.json

@SaltSouls SaltSouls added the Triage This request requires the active attention of the Triage Team. Requires labelling or reviews. label Apr 19, 2024
@SaltSouls SaltSouls changed the title [BUG] [1.20.1] forge_data Rendering Bugs [1.20.1] forge_data Rendering Bugs Apr 19, 2024
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