-
Notifications
You must be signed in to change notification settings - Fork 208
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Blend a portion of the face's image #6
Comments
Hi! If I remember correctly, the easiest way would be to remove some of the triangles in the 3D face mesh. It might be easier to do this in a graphical way. To do so you would have to save the mesh to a file, for example an obj or ply file format, edit the mesh in, for example MeshLab, save it back and read it in Python. While this might sound hard, it is actually very easy, those file formats are not hard to work with. Marek |
Hi Marek, Thanks for your reply, I actually got it to work by editing the photo of the original face and remove the unwanted parts (eyes, nose, etc ..) using photoshop and save it a png image file, and then blend the modified image and not the original face's image. It might sound weird but this trick worked. Thanks. |
Hello @MarekKowalski, Thank you for this good work it is really impressive.
Now i want to try out making only the eyes appear for example and not the whole face, let's say for example i want to crop from the nose down to the jaw to show only moustache and beard, is there a way to do that i found my self stuck and might need a help.
Thank you in advance.
The text was updated successfully, but these errors were encountered: