How to fill different colors based on the values of the isometric surface #2619
Unanswered
lucinelouhi
asked this question in
Q&A
Replies: 1 comment
-
Look at my answer here: #2621 (comment)
First Layers then Feature. Look at the implementation here: https://github.com/Mapsui/Mapsui/blob/main/Mapsui/Rendering/VisibleFeatureIterator.cs
What kind of data do you have?
That should work. What type of layer? 'Layer'? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
May I ask what is the difference and order between a layer's Style and a Feature's Style when rendering? I want to achieve different colors for filling isosurfaces, how can I do better. In addition, when changing the layer data source, it seems that the original data has not been cleared. You can directly set the layer data source, or remove the layer and add another layer. What I want is to directly change the data source of the layer, but it seems that the original data has not disappeared. thanks
Beta Was this translation helpful? Give feedback.
All reactions