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[X-Fi] Audio pops/clicks in Half-Life #48
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I tried Half Life WON version (CD) with Creative Alchemy. I had to lower the volume of the sounds to 0.50, for the usual clipping problem (but I also had to do this with Half Life Steam and MetaAudio. With the X-Fi, over the months, I understood that the developers in the days of DS3D/OpenAL didn't bother to adjust the volume of the sounds correctly, so it's not surprising). EDIT |
@Kappa971 how did you get MetaAudio working with WON Half-Life? |
Non-Steam version of Half Life supports DirectSound3D and EAX, MetaAudio is for Half Life Steam. |
Hi @LAGonauta, we already talked about it in another discussion.
You can easily notice pops or clicks in the sounds in the training level in Half-Life using a Sound Blaster X-Fi.
Currently it is possible to solve this problem by using OpenAL Soft instead of the Creative driver.
I create this as a reminder for a possible fix in the future.
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