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As it is currently, freshfetch takes 10 or more seconds to compile on my 12-core AMD Ryzen 5 2600 running at 3.4GHz. Thats a bit much, even for Rust. How can this be fixed? By splitting the code into multiple crates, you can reduce compilation time.
I was thinking 3 crates:
Core
ASCII Art
Info (the stuff that fetches system info)
Once its split into 3 crates, all we need to do is set up a Rust workspace.
Note: I'm not planning on implementing this for v0.1.3, rather for v0.2.0.
The text was updated successfully, but these errors were encountered:
As it is currently, freshfetch takes 10 or more seconds to compile on my 12-core AMD Ryzen 5 2600 running at 3.4GHz. Thats a bit much, even for Rust. How can this be fixed? By splitting the code into multiple crates, you can reduce compilation time.
I was thinking 3 crates:
Once its split into 3 crates, all we need to do is set up a Rust workspace.
Note: I'm not planning on implementing this for v0.1.3, rather for v0.2.0.
The text was updated successfully, but these errors were encountered: