-
Notifications
You must be signed in to change notification settings - Fork 605
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Single player crashes with assertion error at handle_pool_vs.h:151 #1121
Comments
It's an assert that may or may not still need to be there. If you use the release build as opposed to debug compilation it won't "crash" |
Thanks, then I will remove the assert if you think it is not needed anymore. I thouht that the code is not functioning properly on my system as there is a good reason for that assert to be there. |
I didn't say it was for sure not needed. But you shouldn't be playing with debug on a normal play. If it crashes without the assert or release compile then it is definitely needed |
I rebuilt in Release and it does not crash anymore (not in the cases mentioned at least). |
Reporting a bug? Please make sure you've given the following information - thanks!
Operating system and version:
Ubuntu 20.04.4 LTS
Is this for single player or multiplayer?
Single player
Description of the bug (and if possible, steps to reproduce the bug):
Can happen anytime but it appears on level
t3_byss
crashes often during playing.Stack trace (when playing on
t3_byss
):The game crashes during playing.
The same error always happens if I save the game on
vjun1
in the acid rain (it is important) and then I try to load the game. The program crashes before the progress bar appears during loading. The stack trace for the assertion error:What did you expect to happen instead?
The game should not crash.
The text was updated successfully, but these errors were encountered: