-
Notifications
You must be signed in to change notification settings - Fork 64
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Interactables need 3D Gizmos to assist in alignment #584
Comments
Malcolmnixon
added a commit
to Malcolmnixon/godot-xr-tools
that referenced
this issue
Dec 10, 2023
This PR resolves request GodotVR#584 by adding gizmos to align interactable hinges, sliders, and joysticks. This does cause minor breakage in that: - New origin nodes have been introduced where the ranges are visualized - Testing showed Y-Axis inversion on the slider and joystick
Malcolmnixon
added a commit
to Malcolmnixon/godot-xr-tools
that referenced
this issue
Dec 11, 2023
This PR resolves request GodotVR#584 by adding gizmos to align interactable hinges, sliders, and joysticks. This does cause minor breakage in that: - New origin nodes have been introduced where the ranges are visualized - Testing showed Y-Axis inversion on the slider and joystick
Malcolmnixon
added a commit
to Malcolmnixon/godot-xr-tools
that referenced
this issue
Dec 11, 2023
This PR resolves request GodotVR#584 by adding gizmos to align interactable hinges, sliders, and joysticks. This does cause minor breakage in that: - New origin nodes have been introduced where the ranges are visualized - Testing showed Y-Axis inversion on the slider and joystick
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The Interactables (Hinge, Slider, Joystick) need 3D Gizmos to assist in alignment and configuration; however the design of the interactables currently hinders this.
The current interactable nodes move within the confines/transform of their parent "Origin" Node3D; and so visualizing the extents of motion want to be with regards to that "Origin" Node3D; however the 3D Gizmos mechanism attaches visualizations and aids to the target node.
As such a secondary set of scripts HingeOrigin, SliderOrigin, JoystickOrigin would be needed to define the extents, and the 3D Gizmos would be attached to these origin nodes.
The text was updated successfully, but these errors were encountered: