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Coran's Quest: Natan gets mind controlled without the roses #53

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Gitjas opened this issue Jan 16, 2020 · 3 comments
Open

Coran's Quest: Natan gets mind controlled without the roses #53

Gitjas opened this issue Jan 16, 2020 · 3 comments

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@Gitjas
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Gitjas commented Jan 16, 2020

if you travel back to the Firewine Ruins, you can drop (...) the Red Roses on the ground before entering the Ruins. Natan and Coran will still get charmed by the Roses, but you can head back upstairs and loot them again.
Reported by Thels
https://forums.beamdog.com/discussion/comment/1043409/#Comment_1043409

@Gitjas
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Gitjas commented Jan 16, 2020

In phase2/x#cosqu.d:
IF %BGT_VAR% Global("X#CoranSuccubus","GLOBAL",7) HelpedAmelia
SAY @16
IF ~~ THEN DO SetGlobal("X#CoranSuccubus","GLOBAL",11) TakePartyItem("X#COFRRO")
//GiveItemCreate("X#CODYE1",Player1,1,0,0)
GiveItem("X#CODYE1",Player1) DestroyItem("X#COFRRO")
GOTO X#NAAmelia1
END

Would need a check "PartyHasItem("X#COFRRO")".
But changing this would need a new dialogue line for Natan or the player will encounter an "has nothing to say to you" when approaching him without the roses.

@TotoR115
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TotoR115 commented Aug 6, 2023

I don't know how you get the roses but if it is given by npc via dialog or found in container you could maybe unset the flag "droppable" (like some other quest items) for the roses so the player can't drop it before Nathan's encounter.

@Gitjas
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Gitjas commented Aug 8, 2023

I'm against making quest items undroppable, it's a nuisance for players plus there is no ingame reason for them to be.

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