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app.js
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app.js
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(function() {
var Game, app, bodyParser, cookieParser, env, errorHandler, express, game, http, io, methodOverride, port, routes, session, srv;
express = require('express');
routes = require('./routes');
http = require('http');
io = require('socket.io');
bodyParser = require('body-parser');
cookieParser = require('cookie-parser');
session = require('express-session');
methodOverride = require('method-override');
errorHandler = require('errorhandler');
Game = require('./game/game');
app = express();
app.set("views", __dirname + "/views");
app.set("view engine", "jade");
app.use(bodyParser.json());
app.use(cookieParser());
app.use(session({
secret: 'thisisasecretnobodyshouldseehoweverthisisdevwhowantstohackponggameanyway?',
resave: true,
saveUninitialized: true
}));
app.use(methodOverride());
app.use('/public', express["static"](__dirname + '/public'));
env = process.env.NODE_ENV || 'development';
if ('development' === env) {
app.use(errorHandler({
dumpExceptions: true,
showStack: true
}));
}
if ('production' === env) {
app.use(errorHandler());
}
app.locals = {
production: 'production' === env
};
app.get('/', routes.index);
app.get('/about', routes.about);
port = process.env['PORT'] || 3000;
srv = http.createServer(app);
game = new Game;
io = io.listen(srv, {
log: false
});
io.sockets.on('connection', function(socket) {
return game.connect(socket);
});
srv.listen(port);
console.log("Express server listening on port %d in %s mode", port, app.settings.env);
}).call(this);