Walls taking twice as much damage #13967
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HawkinsThe71st
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Bug reports
Replies: 3 comments
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Created a ticket: #13990. |
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Fixed in FakeFishGames/Barotrauma-development@37ca0fd. |
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Tested the fix and no issues found. |
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Disclaimers
What happened?
It seems like walls are either taking twice as much damage or their health is set to half of what its supposed to be.
Submarine walls have 200 max health, handcannon rounds deal 20 structure damage so 10 shots would be required to fully destroy a wall. A single shot however deals twice as much damage and only 5 shots are enough to fully destroy a wall.
Tested with other different weapons, creature attacks and explosion command on walls and the damage inflicted was always double.
Changing the max health of the wall doesn't seem to make any difference.
Reproduction steps
Bug prevalence
Happens regularly
Single player or multiplayer?
Single player
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No response
Version
v1.4.6.0 (Blood in the Water Update, hotfix 2)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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