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Not precise depth values #269

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federicochiesa opened this issue Jun 7, 2021 · 3 comments
Open

Not precise depth values #269

federicochiesa opened this issue Jun 7, 2021 · 3 comments

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@federicochiesa
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We have enabled the depth camera on the simulator, but the depth values are given as integer and are not precise. For example, in this image, the yellow cone on the right is given a depth of "5", the blue one is "6" and the yellow one in the distance is "15". This seems wrong as the cones are very close to the car's wheel and it's strange to see a depth of 5(meters?) from the camera.

The RGB image that I sent corresponds to the depth one, we set the two cameras to be in the same position in the settings.json

@mvanlobensels
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Hi @federicochiesa, from what I can remember, these depth sensors were implemented in a short timeframe very close to the start date of the FS Online competition. They also were pretty overpowered compared to teams not using them, so it could be that they were nerfed by making them less accurate. @SijmenHuizenga Please correct me if I am wrong.

@federicochiesa
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Ok, I got it. Since we are using this simulator for our own testing, is there a flag or an option to disable the nerfing and get accurate values?

@mvanlobensels
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mvanlobensels commented Sep 10, 2021

I don't think there's a flag for it. I'm afraid you'll have to dive into the sensor code yourself to fix it

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