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Star Fox 64 #722

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JScripto opened this issue Nov 14, 2023 · 2 comments
Open

Star Fox 64 #722

JScripto opened this issue Nov 14, 2023 · 2 comments

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@JScripto
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The game crashes on mupen64plus_next

The save state does not load on parallel_n64 (Loud Static Sound)

@ethanaobrien
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Logs?

The save state does not load on parallel_n64 (Loud Static Sound)

Saves are not often cross core

@thelamer
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I have been testing this locally, it seems to be related to running out of memory. Even then there are many graphical clitches due to GLES3 implementation and lack of the RDRAM copy support. Unless you are willing to bump up to giving it a gig in a single tab I don't think this is fixable in the current implementation of mupen64 in webassembly. This might just be part of the compatibility stuff that wont happen until emscripten supports more opengl stuff.

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3 participants