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Save chunk states #10
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feature
New feature
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Eldemarkki
added this to To Do
in Marching Cubes Terrain feature roadmap
via automation
Dec 22, 2019
Eldemarkki
moved this from Backlog
to Selected for development
in Marching Cubes Terrain feature roadmap
May 7, 2020
Might be useful for compressing stored chunk info: (only suitable if density values are ints) |
The density values are bytes so unfortunately, that wouldn't work. Something that would work though, is run-length encoding. RLE may also be able to compress the chunks a lot because there usually are long runs of densities 1 and 0 (because big parts of the chunks are either completely solid or completely air). |
Eldemarkki
moved this from Selected for development
to Backlog
in Marching Cubes Terrain feature roadmap
Nov 20, 2021
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Save the densities of all the chunks, so they can later be reloaded and thus save whole worlds
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