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While crafting and an NPC moves between floors get a notice "You can no longer see well enough to keep crafting." #73951

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ProfoundDarkness opened this issue May 20, 2024 · 0 comments
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<Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.

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@ProfoundDarkness
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ProfoundDarkness commented May 20, 2024

Describe the bug

Have an NPC assigned to do work in a multi story faction base. They are assigned to sort things out when other stuff isn't available and while I (player) am crafting I keep getting notifications that can no longer see to craft.

Attach save file

TestButcher.zip
(Thought I'd try to repro two issues with one save/world)...

Steps to reproduce

Using the included save file, examine the counter to the east, work on craft or disassembly, 1 in progress fanning mill (I picked this since it would take a long time to complete, the particular task doesn't matter).

Hear the NPC move from the room nearby.

Get message "You can no longer see well enough to keep crafting."

Can resume crafting but eventually the NPC will again decide to sort zones and cause this to happen.

Expected behavior

Not being interrupted every few minutes if an NPC decides to go do something.

Seems if I just limit the types of jobs NPCs are assigned in faction camps I can limit this from popping up (or just keeping everything on 1 z-level).

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22000.2538 (21H2)
  • Game Version: eddb236 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda]
    ]

Additional context

debug.zip

This seems to involve Z-levels... I have power infrastructure and a room built up to test variables. I wasn't able to reproduce until I gave the NPC an unsorted zone in the basement. Then it doesn't matter where the light is coming from, I get interrupted. I also had the NPC wear a turned on headlamp (so wherever they go they have light too). Still got knocked out of crafting when they changed z-levels.

Having a faction camp like I did also doesn't seem necessary. Simply telling the NPC to sort out loot on a different z-level knocks me out of crafting.

So an alternate set of steps to repro:
Have the NPC follow you. Get near the crafting task. Tell the NPC to sort out loot, resume crafting. As soon as they switch z-level (or open a door on a different z-level?) get knocked out of crafting.

Tested some other tasks like butchery on a different z-level and as soon as the NPC changes z-level, player can no longer see to craft.

@ProfoundDarkness ProfoundDarkness added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 20, 2024
@Brambor Brambor added <Bug> This needs to be fixed NPC / Factions NPCs, AI, Speech, Factions, Ownership Z-levels Levels below and above ground. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones Player Faction Base / Camp All about the player faction base/camp/site Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature labels May 21, 2024
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Labels
<Bug> This needs to be fixed Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Inventory / AIM / Zones Inventory, Advanced Inventory Management or Zones Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site (S1 - Need confirmation) Report waiting on confirmation of reproducibility Z-levels Levels below and above ground.
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