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Read access violation when loading scene after authorizing ion token #1350

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csciguy8 opened this issue Feb 2, 2024 · 0 comments
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csciguy8 commented Feb 2, 2024

  • Open Unreal Editor (5.3.2, Windows 10)

  • Play around with unreal samples level, 04_MAIN_CesiumSublevels.umap

  • Open level, 12_CesiumGoogleMapsTiles.umap

  • Ion dialog popped up to allow me to specify a valid token (mine was invalid)

  • Click "Authorize this token"

  • Observe crash (debug build)

Odd things:

  • It crashes in ::removeCollisionForTiles iterating over a tile in the list, yet pResult->tilesFadingOut is currently empty
  • this->_pTileset is nullptr, suggesting it was destroyed while ::Tick was executing

(was running from this branch, although this crash looks unrelated to the branch changes)

image

@csciguy8 csciguy8 added the bug Something isn't working label Feb 2, 2024
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