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IOS Animation happening too soon #389
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@sisaacks in my case I can't even get it to show. The OnFinishedAnimation works as it should but nothing is shown on iOS. |
@AbdChahid Where are you lottie files for iOS located? |
I never did find out why its only playing once ion iOS. Is anyone looking into this? Other than the animation seems to happen too soon |
馃悰 Bug Report
Expected behavior
When using an IOS device, if I have set the RepeatCount to something greater than "1" I would expect the animation to repeat that many times. Right now, now matter what number you set RepeatCount to, the animation will only repeat once.
I tried setting RepeatMode to "Restart". There was no change.
I tried setting Repeat mode to "Infinite" resulted into the animation playing over and over as expected, however I only want the animation to play a certain number of times.
Android works as it should.
UPDATE 2/1/2023
I found by adding some logging that on iOS that animation is happening multiple times prior to the screen loading completing.
For example I set the repeat count to 3. I added some logging in OnFinishedAnimation. This method ran twice before the screen was loaded so it appeared the animation only ran 1 time.
Reproduction steps
Set the RepeatCount to something greater than 1. In the method OnFinishedAnimation add some logging so that you can see that the animation is taking place even though the screen has not finished loading
Configuration
<lottie:AnimationView
Grid.Column="0" Grid.Row="0"
Animation="MyFile.json"
AutoPlay="True"
RepeatCount="3"
IsVisible="True"
WidthRequest="60"
HeightRequest="60"
HorizontalOptions="Start"
VerticalOptions="Start" />
Lottie Version: 4.0.11
Xamarin Forms: 5.0.0.2545
using iPhone 12 actual device
Platform:
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