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[FEAT]: Notifications (OSD) always on top #980

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3 tasks done
RunningDead89 opened this issue Sep 24, 2023 · 1 comment
Open
3 tasks done

[FEAT]: Notifications (OSD) always on top #980

RunningDead89 opened this issue Sep 24, 2023 · 1 comment
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feature New feature or request help wanted Extra attention is needed

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@RunningDead89
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Rules

  • I made myself familiar with the README.
  • I checked closed issues for similar ones and did not find a similar feature request mentioned before.
  • I understand that, if insufficient information was provided, my issue will be closed without an answer.

Version

2.17.0 BETA 3

OS

Windows 11 22H2 Dev Build 23550.1000

Device

Legion 5 Pro 16IAH7H

Is your feature request related to a problem?

I'm quoting here something from the user "ᴅεᴠιℓ'ѕ нυηтєя" from the beta thread in Discord.

He means it would be sick if the OSD-notifications were always on top regardless which app/game is running.

As this isn't beta relevant, I advised him to post this here. However he doesn't yet so i post it.

How would you like the problem to be solved?

The OSD-notifications from dis- or enabling touchpad, capslock, numpad, etc. should be always on top of any app, so they are visible in any app/game. At least it would be nice to have an option for this to decide for yourself if you want to have the notification always on top or in background to see it ingame or not.

What alternatives have you considered?


Additional information

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@RunningDead89 RunningDead89 added the feature New feature or request label Sep 24, 2023
@RunningDead89 RunningDead89 changed the title Notifications (OSD) always on top [FEAT]: Notifications (OSD) always on top Sep 24, 2023
@BartoszCichecki
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Thanks for reporting. Currently, the notification is a "window" in terms of how windows sees it, which is not show while in windowed-fullscreen mode to avoid issue with taking away the focus from the app that is in full screen.

This can be probably worked around with GDI+, but I am not that proficient with it to provide a good solution.

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