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Error at the end of compilation and error on AEditor startup #1674

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I-Tom-I opened this issue Dec 11, 2017 · 2 comments
Open

Error at the end of compilation and error on AEditor startup #1674

I-Tom-I opened this issue Dec 11, 2017 · 2 comments

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@I-Tom-I
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I-Tom-I commented Dec 11, 2017

At the end of running Build_AtomicEditor.bat --vs2017 I get this error
Also the FeaturesExamples project does not show up in Visual Studio don't know if this is related or not.
Also when running AtomicEditor I get this error "Error executing main.js"

   20 Warning(s)
    0 Error(s)

Time Elapsed 00:04:23.63
fs.js:893
  return binding.stat(pathModule._makeLong(path));
                 ^

Error: ENOENT: no such file or directory, stat 'C:\Users\Tom\Documents\AtomicGam
eEngine\Artifacts\Build\Windows\Source\AtomicEditor\Release'
    at Error (native)
    at Object.fs.statSync (fs.js:893:18)
    at Object.copySync (C:\Users\Tom\Documents\AtomicGameEngine\Build\node_modul
es\fs-extra\lib\copy-sync\copy-sync.js:20:58)
    at copyAtomicEditor (C:\Users\Tom\Documents\AtomicGameEngine\Build\Scripts\B
uildWindows.js:27:8)
    at jake.exec.printStdout [as _callback] (C:\Users\Tom\Documents\AtomicGameEn
gine\Build\Scripts\BuildWindows.js:93:13)
    at utils.mixin._run (C:\Users\Tom\Documents\AtomicGameEngine\Build\node_modu
les\jake\lib\utils\index.js:239:18)
    at null._onTimeout (C:\Users\Tom\Documents\AtomicGameEngine\Build\node_modul
es\jake\lib\utils\index.js:231:45)
    at Timer.listOnTimeout (timers.js:93:15)
@NullDev
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NullDev commented Feb 13, 2018

Exactly same issue here. Is there any update on this?

@mattbenic
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I've just done a clean build from master using Build_AtomicEditor.bat --vs2017 and had a successful build

You mention that the FeatureExamples project didn't show up, did you do a recursive clone of AtomicGameEngine? The examples (and CEF) exist in a submodule

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3 participants