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Importing many games at once on initial connection may not import all games into galaxy #96

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AndrewDWhite opened this issue Nov 7, 2021 · 2 comments
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@AndrewDWhite
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Importing many games at once on initial connection may not import all games. It appears to be on Galaxy's end since the games will show up if you force send the data to it again by deleting the cache and repopulating without disconnecting the plugin.

@AndrewDWhite AndrewDWhite added the bug Something isn't working label Nov 7, 2021
@AndrewDWhite
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It looks like the api allows you to send streaming updates before galaxy is actually capable of accepting them. It looks like waiting for the handshake to complete first helps with the issue. See the current version in dev for an early test build if you are having issues with this. https://github.com/AndrewDWhite/GalaxyGenericImporterPlugin/releases/tag/Prototype_ef2deba40c7a3bf0e8efa4d6b48383782be4377f

@AndrewDWhite AndrewDWhite self-assigned this Nov 20, 2021
@AndrewDWhite AndrewDWhite added this to To do in Development kanban via automation Nov 20, 2021
@AndrewDWhite AndrewDWhite moved this from To do to In progress in Development kanban Nov 20, 2021
@AndrewDWhite AndrewDWhite mentioned this issue Nov 21, 2021
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AndrewDWhite added a commit that referenced this issue Nov 21, 2021
RE #96 waiting for galaxy to think it has finished handshaking helps to resolve initial import issues.
Updates default regex for the new naming convention of the ps3 disk tools.
@AndrewDWhite
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It looks like the latest versions of galaxy reintroduce the issue under some conditions. If this happens as a work around, close and reopen galaxy and it will force a re-import without having to wait for everything. This may be required multiple times.

@AndrewDWhite AndrewDWhite moved this from In progress to To do in Development kanban May 12, 2022
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