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surfaces are rendered in parallel that should not be visible #1297
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In the above bad image, I was giving conduit/ascent only the connectivity for the surface elements, but it still had all the solution and coordinate information for the volume vertexes. I removed all that and left only those on the surface, purely to make the file exports smaller, but that seems to have inadvertently fixed the render issue so now it looks fine in parallel. |
Digging deeper I think there might be an issue here related to multiple topologies. I have the following input:
I'm providing conduit with two topologies and corresponding solutions named like When rendering |
Thanks for the updated info, I will see if I can reproduce and get to the bottom of this. |
There issue here is the original spatial extents of the overall dataset are impacting the camera. Specifically the near and far clipping plane. This can be avoided by providing the Here is an example set of actions:
While exploring this I noticed that the |
this image is a render of a field with a camera positioned above a wing, where the surface topology is defined by tris in 3D space. geometric entities on the lower side that shouldn't be visible are seen in the render -- the flap farings, and the aft part of the engine nacelle. this was done on 28 ranks:
running the same flow on 1 rank i see the expected output:
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