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Cache 3D meshes where appropriate #1353

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AlmasB opened this issue Feb 24, 2024 · 0 comments
Open

Cache 3D meshes where appropriate #1353

AlmasB opened this issue Feb 24, 2024 · 0 comments
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codefest23-24 difficulty:hard Time-consuming / with API design elements

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@AlmasB
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AlmasB commented Feb 24, 2024

This needs considering where we can cache and where we can't. CustomShape3D is a starting point for consideration in FXGL

CylinderKey and PredefinedMeshManager implementations in JavaFX are good starting points for reference.

@AlmasB AlmasB added difficulty:hard Time-consuming / with API design elements codefest23-24 labels Feb 24, 2024
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codefest23-24 difficulty:hard Time-consuming / with API design elements
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