You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi - I'm keen to use SVG to define a (geographic) map which can be zoomed by the user in the game I'm creating. FXGL doesn't appear to support SVG images, but I can create a bufferedimage from the SVG - can I convert a bufferedimage into a texture and then go from there? Or is the only answer to write something custom 😱 and make a pull request? Ideally I'd like to avoid the latter!
The text was updated successfully, but these errors were encountered:
Hi - I'm keen to use SVG to define a (geographic) map which can be zoomed by the user in the game I'm creating. FXGL doesn't appear to support SVG images, but I can create a bufferedimage from the SVG - can I convert a bufferedimage into a texture and then go from there? Or is the only answer to write something custom 😱 and make a pull request? Ideally I'd like to avoid the latter!
The text was updated successfully, but these errors were encountered: